AI Insights · Timothy · March 2025
Top 5 Fidget Toy Games Performance on Unified Platform in Europe, Q1 2025
Explore the Q1 2025 performance of Europe's top fidget toy games on a unified platform, including trends in downloads, revenue, and active users.
In the first quarter of 2025, Europe's top fidget toy games showcased varying performances on a unified platform. Here's a detailed look at their metrics based on data from Sensor Tower.
Antistress - relaxation toys by JindoBlu experienced fluctuations in weekly downloads, starting at over 212K in early January and dipping to 123K by early March, before climbing back to 149K by the end of the quarter. Revenue saw a gradual decline, peaking initially at $807 and then decreasing to $474. Active users demonstrated a similar trend, with numbers dropping from 2.3M to about 1.5M mid-quarter, before rebounding to 1.9M.
Antistress relaxing toy game developed by XGAME STUDIO showed a steady increase in weekly downloads, reaching a high of 184K mid-February. Revenue remained modest, with a peak of around $125 in mid-February. Active users consistently grew from 224K to 347K by mid-March.
Fidget Toys Trading・Pop It 3D by Freeplay Inc had a declining trend in downloads, starting at 195K and ending the quarter at 86K. Revenue was minimal, fluctuating slightly with a peak of $49 in late January. Active users decreased from 372K to 235K by the end of March.
Spinner Merge from Sunday.gg saw a spike in downloads in February, reaching 78K, but later decreased to 43K. Revenue peaked at $43 in mid-February, while active users remained stable around the 1M mark throughout the quarter.
Lastly, Pop Us! by SayGames Ltd experienced a consistent decline in downloads from 73K to 28K. Active users followed a similar pattern, starting at 125K and ending at 81K.
For more detailed insights, visit Sensor Tower.